
The video game industry is bigger, badder, and gnarlier than ever. With more players, more studios, and insane new tech, you’d think this would be the raddest time to land a gig as a game artist. But if you’ve been on the job hunt, you already know—it’s a total grindfest.
I’ve got a Game Art Degree, three published titles on Steam, and four years of XP as a Game Art Producer. That should be enough to power up into a solid industry job, right? Well… let’s hit pause and check out the real high score leaderboard when it comes to hiring today.
The Brutal Truth About the Job Market

Every job posting pulls in hundreds of applicants, and a lot of them have 10+ years of experience and a stack of AAA titles under their belt. You’d think being “qualified” would be enough, but newsflash—it’s not.
Since 2019, I’ve been stuck in an endless loop of:
🎮 Grinding out job applications
🎮 Going through interviews
🎮 Failed internships
🎮 Rejection letters—enough to fill a Trapper Keeper
I’m not saying I don’t have room to level up. I totally do. My skills can always get better, and I know I need to flex my portfolio even harder. But let’s be real—this industry is gatekept like an exclusive VIP arcade, and only a select few seem to get their hands on a ticket inside.
So, Do I Just Wait? Yeah, That’s a No.

I’ve spent years hoping some big-shot company would finally take a chance on me. But what if I’m not meant to work for someone else? What if I’m supposed to build my own freaking empire?
This industry isn’t getting any easier, but that doesn’t mean I have to sit around playing the waiting game. Instead, I’m flipping the script—launching my own games, projects, and vision. But that takes cash flow, and side quests don’t fund themselves.
The 80s Taught Us to Go Full Throttle
If the 80s taught us anything, it’s that you don’t wait for permission—you make things happen. That decade was all about big dreams, even bigger risks, and the guts to push forward no matter what.
Tech wizards were building the future out of their garages. Underground music scenes were flipping the industry upside down. Indie game devs were coding history on home computers. Nobody was waiting around to be chosen—they just went for it.
And that’s the same fire I’m channeling right now.
So, I started digging deep to find a way to make some side cash so I could finally break free and do what I was meant to do.
The Digital Growth Community—The Ultimate Cheat Code

I got tired of the rejection. That’s when I discovered the Digital Growth Community, an already done-for-you automated system that sells digital products while you sleep. And the best part? It’s not some over-complicated mess. This is a rejection-free business you can make 100% profit.
🔹 Work just 2 hours a day
🔹 Post 3 pieces of content a day
🔹 Learn marketing skills that’ll help ANY artist, game dev, or creator
That’s literally it.
It teaches you how to write killer ads, how to market your brand like a boss, and it even hooks you up with a community of rad people who’ve got your back when you hit a wall.
That alone? Totally priceless.
Finding this system changed everything. Now, I can actually fund my own projects and keep a full-time income, all while keeping my dream alive. But the biggest win? Getting my time back. Time to work on my art, my games, my future.
No More Asking for Permission—It’s Time to Go Turbo
The harsh reality is that this industry is a brutal neon jungle where only a handful of people get past the gates. But that doesn’t mean we stop creating.
I believe this system can help any artist fund their projects, launch their own thing, and take control of their future. If you’re tired of waiting for someone else to give you a shot, maybe it’s time to make your own shot.
No more asking for permission. It’s time to build.
If you’re down to check out this automated system that’s already set up and ready to roll, give it a look. It might just be the missing piece to finally leveling up your creative life.
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